Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo Running on PlayStation 5



Unreal Engine 5 empowers artists to achieve unprecedented levels of detail and interactivity, and brings these capabilities within practical reach of teams of all sizes through highly productive tools and content libraries.

Join Technical Director of Graphics Brian Karis and Special Projects Art Director Jerome Platteaux (filmed in March 2020) for an in-depth look at “Lumen in the Land of Nanite” – a real-time demonstration running live on PlayStation 5 showcasing two new core technologies that will debut in UE5: Nanite virtualized micropolygon geometry, which frees artists to create as much geometric detail as the eye can see, and Lumen, a fully dynamic global illumination solution that immediately reacts to scene and light changes.

Also present in the demo are next-gen features already available in Unreal Engine 4.25, such as Niagara VFX improvements, Chaos physics and destruction, animation system enhancements, and audio advancements. Unreal Engine 4.25 also includes support for next-gen consoles.

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22 thoughts on “Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo Running on PlayStation 5

  1. О чём балаболят? Не умеете общаться на языке Пушкина, незачем в ифир выходить.
    Это я так по приколу написал, а то все на иноземном пишут.

  2. Quarantine got me watching StarGate and I end up seeing a StarGate in Unreal Engine 5. It's fate!

  3. Well done. I hope there's more emphasis on graphical quality in the coming years over raw pixel count. Let the hardware catch up a bit in that department.

  4. Looking at the UE4 and UE5 demos back to back… If someone told me Nanite was running on UE4 I would have believed them.

  5. Hello directors, Hello Unreal Engine team,
    Your engine is horribly optimized. Your 5000$ Maschine you're doing your stuff with is not the reality. Do something against the HORRIBLE performance with UE5 please.
    Thanks.

  6. Imagine if they had unveiled this demo during the Mark Cerny PS5 deep dive presentation? The internet would've had a meltdown!

  7. can get hundreds of billions of triangles but years later still can't figure out how to make the epic games launcher run smoothly when you own too many assets

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